Digital Account Manager
Greater Boston Area
4 days ago
In the dark ages of game development, UX and UI was an afterthought ...
Hey, how many bullets are left in my clip? Where do I turn down the volume? I need to combine some reagents - those three, right? Is it my turn to move? Is that the enemy’s health? Where’s her mana? How close am I to hitting my level cap? Is my guild talking to me? Is that my level or my rarity? Is that currency in a stack of ten or a hundred?
... Now we know better. Demiurge Studios needs an artist who understands interaction design subtleties while delivering visually stunning, deceptively simple interfaces. And while you’re at it, figure out that bullets-in-the-clip problem too.